From e96efcd67536188331d55daeabe3a74f3feaa38e Mon Sep 17 00:00:00 2001 From: Neil Brommer Date: Thu, 13 Jul 2023 13:53:20 -0700 Subject: [PATCH] Add post on Serilog per-sink filters --- src/posts/SerilogPerSinkFilters.md | 51 ++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 src/posts/SerilogPerSinkFilters.md diff --git a/src/posts/SerilogPerSinkFilters.md b/src/posts/SerilogPerSinkFilters.md new file mode 100644 index 0000000..4ad43f9 --- /dev/null +++ b/src/posts/SerilogPerSinkFilters.md @@ -0,0 +1,51 @@ +--- +title: Serilog Per Sink Filters +description: A way to apply filters to only one Serilog Sink +tags: [ Programming, C# ] +--- + +It's helpful to have all log events sent to the console to make development easier, but it's best to not have other logging sinks spammed with debug and verbose level logs. + +## Methods that don't work + +* The usual way to filter events in Serilog is like this: + + ```csharp + loggerConfiguration + .MinimumLevel.Override("Microsoft", LogEventLevel.Warning) + .WriteTo.Whatever() + .WriteTo.Console(); + ``` + + However, that will apply to all sinks, including the console. + +* Another way is to apply the override inside a sub-logger: + + ```csharp + loggerConfiguration + .WriteTo.Logger(loggerConfiguration2 => loggerConfiguration2 + .MinimumLevel.Override("Microsoft", LogEventLevel.Warning) + .WriteTo.Whatever()) + .WriteTo.Console(); + ``` + + However, the override will be ignored. + +* Most sinks provide a `restrictedToMinimumLevel` option, but that applies to all log event sources. + +## A working method + +A way that actually works is to use `.Filter` in a sub-logger: + +```csharp +loggerConfiguration + .WriteTo.Logger(lc => lc + // These are things like "CTRL+C to exit" messages + // Use a sub-logger to let them go to the console, but not to the DB + .Filter.ByExcluding(le => Matching.FromSource("Microsoft").Invoke(le) + && (le.Level == LogEventLevel.Verbose + || le.Level == LogEventLevel.Debug + || le.Level == LogEventLevel.Information)) + .WriteTo.Whatever()) + .WriteTo.Console(); +```